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Why Play Games?
Published on 11th May 08 - All/None
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Why collector’s editions lead to existential dread
Published on 17th Mar 11 - All/None
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When will videogames be taken seriously?
Published on 23rd Feb 09 - All/None
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What’s in a Number?
Published on 6th Aug 12 - All/None
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What they play (isn’t up to them)
Published on 14th Aug 08 - All/None
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What Have I Achieved?
Published on 9th Dec 12 - All/None
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We Need to Talk About Ouya
Published on 16th Jul 12 - All/None
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Wave goodbye to physical games
Published on 13th Dec 09 - All/None
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Violence: All gamers must die!
Published on 6th Jun 13 - All/None
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Videogames as art
Published on 26th Mar 12 - All/None
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Videogames and the Great Communication Breakdown
Published on 9th Dec 11 - All/None
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Videogames and Star Power
Published on 1st Jun 11 - All/None
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Video Games Need Beards Now
Published on 28th Sep 09 - All/None
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Uncanny Valley: The Real Problem With Progression in Our Industry
Published on 24th Jan 08 - All/None
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To put your neck on the line or play it safe
Published on 1st Jul 11 - All/None
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This obsession with game length
Published on 10th Oct 12 - All/None
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Their Game Dev Story
Published on 9th Mar 11 - All/None
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The villains we never know
Published on 21st May 10 - All/None
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The Value of Nostalgia
Published on 6th Feb 10 - All/None
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The Top Five Shotguns in Gaming
Published on 7th Oct 11 - All/None
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The supplements: game consoles as entertainment centers
Published on 19th Jan 11 - All/None
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The Spike TV Video Game Awards Identity Crisis
Published on 16th Dec 12 - All/None
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The Risks of Safe MMOs
Published on 21st Oct 08 - All/None
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The mEgA corporation: a counterpoint
Published on 7th Jan 05 - All/None
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The Impertinence of Innovation
Published on 19th Jul 11 - All/None