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Their Game Dev Story
Published on 9th Mar 11 - All/None
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The villains we never know
Published on 21st May 10 - All/None
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The Value of Nostalgia
Published on 6th Feb 10 - All/None
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The Top Five Shotguns in Gaming
Published on 7th Oct 11 - All/None
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The supplements: game consoles as entertainment centers
Published on 19th Jan 11 - All/None
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The Spike TV Video Game Awards Identity Crisis
Published on 16th Dec 12 - All/None
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The Risks of Safe MMOs
Published on 21st Oct 08 - All/None
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The Pitt is broken
Published on 24th Mar 09 - Xbox 360
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The Neutered Deadmines
Published on 18th Jan 13 - PC
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The mEgA corporation: a counterpoint
Published on 7th Jan 05 - All/None
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The lowest-hanging fruit
Published on 23rd Apr 12 - PS3, Xbox 360, PC
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The Impertinence of Innovation
Published on 19th Jul 11 - All/None
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The illusion of control – all or nothing
Published on 3rd Aug 11 - All/None
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The Gold Rush
Published on 4th Oct 12 - All/None, PC
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The FTC Town Hall: What We Can Accomplish
Published on 10th Jan 09 - All/None
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The evil doings of a mEgA corporation…
Published on 1st Jan 05 - All/None
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The DRM argument
Published on 30th Oct 08 - All/None
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The death of the singleplayer shooter
Published on 1st Nov 10 - All/None
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The Death of the Nintendo Wii
Published on 24th Dec 11 - Wii
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The Core Experience
Published on 17th Sep 12 - PC
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The Buddy System
Published on 7th Jan 13 - PS3, Xbox 360, PC
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The Best Years: Remembering Computer Gaming World/Games for Windows
Published on 12th Apr 08 - PC
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The ‘D’ word
Published on 9th Apr 08 - All/None
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The “pre-alpha” defense
Published on 10th Sep 11 - PS3, Xbox 360, PC
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Taking a Pass on Online Passes
Published on 1st Jan 12 - All/None