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Revisiting the Old Republic
Published on 23rd May 13 - PC
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Awaiting the Gaming Potemkin
Published on 20th May 13 - All/None
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Ludonarrative Dissonance: we still need to learn from Hocking
Published on 26th Apr 13 - All/None
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EA Can Do Better (But Won’t)
Published on 23rd Apr 13 - All/None
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Defending Bioshock Infinite’s Violence
Published on 23rd Apr 13 - All/None
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Tomb Raider - Second Opinion
Published on 22nd Apr 13 - PS3, Xbox 360, PC
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Dealing with Adam Orth and Always-Online Consoles
Published on 10th Apr 13 - All/None
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Spoiling BioShock Infinite – why we live in a world of over-information
Published on 10th Apr 13 - PS3, Xbox 360, PC
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Lara Croft: Vulnerable, Insecure, And Finally Meaningful
Published on 14th Mar 13 - PS3, Xbox 360, PC
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Alan Ladd on next-gen game development
Published on 13th Mar 13 - All/None
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PlayStation Vita turns one: do or die for Sony’s handheld
Published on 26th Feb 13 - PS Vita
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Dispelling the notion of tacked-on multiplayer
Published on 5th Feb 13 - All/None
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The Neutered Deadmines
Published on 18th Jan 13 - PC
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Far Cry 3: A chronicle of idiocy
Published on 11th Jan 13 - PS3, Xbox 360, PC
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Rise of the Planet of Achievements: Gamification of the workplace
Published on 10th Jan 13 - All/None
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The Buddy System
Published on 7th Jan 13 - PS3, Xbox 360, PC
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The Spike TV Video Game Awards Identity Crisis
Published on 16th Dec 12 - All/None
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Derrick Samuels on the EnGeniux OTON Console
Published on 15th Dec 12 - All/None
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What Have I Achieved?
Published on 9th Dec 12 - All/None
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Duke Nukem Forever: Was it really that bad?
Published on 3rd Dec 12 - PC
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Hashtags and Handbags – One man’s response to #1reasonwhy
Published on 28th Nov 12 - All/None
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An Open Letter to Ni No Kuni
Published on 22nd Nov 12 - All/None
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This obsession with game length
Published on 10th Oct 12 - All/None
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The Gold Rush
Published on 4th Oct 12 - All/None, PC
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Dissecting Girlfriend Mode
Published on 20th Sep 12 - All/None