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Zip it! Ten Reasons Why Voice Chat Sucks

PS3, Xbox 360, Wii feature by Josh Kramer on 6th March 2010

Nearly a decade ago, Microsoft reps were constantly telling everyone that voice chat would be the defining experience of online gaming. They touted Xbox Live as nothing less than a revolution in that regard, with friends communicating cooperatively in strategic shooters like Rainbow Six, or engaging in some good-natured trash talking during competitive play. The picturesque world envisioned by Microsoft was like a montage of all the sappiest Wal-Mart, McDonald’s and Coca-Cola commercials – with families sitting on living room sofas together, laughing, clapping each other on the backs, and chatting into their headsets with their neighbors down the street. Yes, console gamers absorbed all of this propaganda with wide, innocent eyes and dopey, love-struck smiles.

Oh, how naive we all were. Now that voice chat has entrenched itself as a standard feature of online gaming, it’s become quite clear that it’s not all puppy dogs and peppermints when donning our headsets and firing up Xbox Live or PSN. So what are the most annoying aspects of this, one of the most overrated features of online video gaming? Well…without further adieu, I present to you: The Top 10 Reasons Why Video Game Voice Chat Sucks. Enjoy.

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10) Volume blasters

Maybe the person on the other end of your headset is sitting two inches away from the television. Or perhaps they are using their home theater’s sub woofer as a bench. Whatever the reason, you can constantly hear sound effects from their game in your ear piece. Now, despite the fact that this can be both extremely annoying and occasionally disorienting (sometimes you might jump to an explosion happening on his game, instead of your own), it ranks very modestly here at number ten. The reason for that is because these “volume blasters” can sometimes play to your advantage online. For example, if the “volume blaster” is on your team in a cooperative game mode, you can be alerted immediately to any action at their location, and can respond quick enough to finish off any kills they might have started. Of course, you could also run into a group of six opponents engaged in a synchronized tea-bagging of your friend’s corpse and get steamrolled. It’s a roll of the dice, really.

9) Girls disrupt the “Wa”

In case you didn’t know, “Wa” is the Japanese pronunciation for “peace” or “harmony.” You see, no matter how civilized, normal, or “harmonious” things are in an online chat lobby, everything goes completely to crap as soon as a girl speaks. Fifteen seemingly normal males suddenly turn into blabbering idiots who want nothing more to wave their epeen around and talk in deep, manly voices. It’s a phenomenon that seems strangely similar to what you can see in those wildlife documentaries – you know, the ones where a female aardvark wanders into the middle of a bunch of males, and the males suddenly begin hopping around on their hind legs, gyrating their pelvises and squeaking loudly (please don’t wiki that, I totally just made it up). One would think that these males would have encountered females in the flesh before, either at school or work, and would be adequately prepared for the possibility of an encounter online. One would also think that these males would be smart enough to realize that the girl they are fawning over has a 0.03% chance of looking like Jessica Alba, and a 52% chance of looking like Donald Trump (best not to wiki those statistics either).

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8) Faulty headsets

Have you ever popped a VHS into your two-decade-old VHS player, pushed pause, and then turned the volume of your TV all the way up? If you did, you’d notice that the humming noise you get is remarkably similar to the humming noise that accompanies a broken or faulty headset. Oftentimes, a broken headset user will come into a lobby only to be heckled immediately by a bunch of people who don’t feel like listening to the monotonous droning all game long. “Ahhh come on! Turn that **** off!” “You kiddin’ me? Your effin’ headset’s busted man!” Sometimes the broken headset user turns off their mic. Other times they don’t – that’s when the proverbial poo hits the fan and people get the heck out of the game lobby or just remove their own headsets. The morale of the story? One faulty headset can ruin it for everyone.

7) Voice changers blow

Supposedly, voice changers were introduced so you could talk with a certain amount of anonymity online. By altering your voice to sound either very high or very low, you could safely play online without fear of being recognized by those sleazy loan sharks who have been after you and your family. Um, yeah, let’s be honest, voice changers have no real purpose other than to annoy everyone else. No, people are not going to be amused and/or entertained by an emphatic Chipmunk-style, duet rendition of Eminem’s “The Real Slim Shady.” And no, if you are nine years-old and use the voice changer to deepen your voice, you will not sound like Barry White – you will, however, sound like a less intelligent version of Sloth from Goonies.

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6) Food munchers (and drink slurpers)

It’s fine to eat and drink while you play video games. In fact, munching on a bag of Baked Lays Barbecue Flavored Potato Chips while playing a favorite game should be chalked up as one life’s finer pleasures. That said, please turn off your mic before eating if you are playing online. Nothing is more disgusting than hearing the moist smacking of someone’s lips as whatever horrendously unhealthy fast food meal is slurped down their gullet. Now, this food muncher in question might actually be a weight-lifting health nut, and his meal a cup of nonfat yogurt and rice crackers. But, since we can’t see them, our imagination automatically attaches the absolute worst imagery to the disgusting sounds emanating from our earpieces – he becomes a 450 pound fat man wedged into a lay-z-boy and eating cinnamon twists dipped in rocky road ice cream (a tub of which he has cradled between a flabby arm and one of his giant man-boobs). GET IN MAH BELL-EH! The same goes for drink slurpers – nobody wants to hear those suckling sounds of your lips on a straw, nor the inevitable little burps that follow.

5) Sore losers

These ones are easy to spot and extremely annoying. You’ve just wiped the floor with everyone in the match and have been kicked back to the lobby, when– bam! you’re assaulted with a colorful string of obscenities that would have made Richard Pryor blush. What did you do to deserve this? You kicked everyone’s ass. HOW DARE YOU? You clearly should have taken it easy on Blazzdawg420 so to not hurt his delicate sensibilities in front of all his foul-mouthed, imbecilic friends. Some of these sore losers even go so far as to stalk their “offenders” with voice or text messages labeling all tactics resulting in their defeat as cheap or “lol-faceroll-noobish.” Of course, the block or ignore functions help filter these clowns out of your future matches, but there are always plenty more to pop up in their place.

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4) Sore winners

As you could probably guess, these dandies are very similar to their sore loser cousins. They usually pop up during post-match lobbies, and regurgitate very similar strings of obscenities as their above-mentioned, whiny brethren. Only, sore winners are more annoying for two reasons: 1) they frequently come in packs, and 2) they are better at the game than you. “Learn to play ****-tards!” “Holy **** I’ve never seen anyone suck so ****ing bad at this game! Get the **** outta here you losers! HAHAHAHA!” Clearly the subtle concept of humility is lost on these foul-mouthed donkeys, and they revel in the fact that other people in the lobby can’t send them a right hook to their jaws through an ethernet cable. Naturally, as with sore losers, you can block or ignore these guys – but oftentimes there’s a certain pride in us that hopes we get them again next match for a chance to shove their words back down their slimy gullets.

3) Phantom conversations

Anyone who’s ever played a voice chat-enabled game online has almost certainly had to deal with a phantom conversation. They are extremely common and, like Chinese water torture, will drive you insane slowly over a long period of time. “Yeah…But I don’t think tha–….Maybe, what if Chris and–…NO WAY!…did you tell him that?…that’s ****ed up…nah, not really…HAHAHAHAHA!…he’s a dick…just get over here…SAFEWAY!?” Did that make sense to you? Didn’t think so. Maybe this phantom converser is talking on his cell phone with his Xbox Live headset still on, or perhaps he is chatting with someone in the room at his house – whatever the reason, their one-sided conversations will grate on the nerves and usually kill all other relevant, game-related chat. How hard could it possibly be to switch your mic off when not directly talking to people online? On the bright side, every once in a while one of these phantom conversations turns out to be some kid getting told off by an angry mother, and that, you have to admit, is pretty hilarious.

2) Mouth breathers

There are times when breathing through your mouth is fine. Like when you’ve just finished running a marathon or tried to eat seven chili peppers on a bet. But, most of the time, you really probably should just go ahead and breathe through your nose – especially when your headset’s mic is two millimeters from your mouth. Not only is the rhythmic sound of air rushing past the mic annoying as hell for everyone else, but it brings to mind visions of some dim-witted, slack-jawed gamer, dully playing Modern Warfare 2 with a glazed over look in his eyes. Some people even manage to reach near-Fatty McGee levels of wheezing (refer to Adam Sandler’s “They’re all gonna laugh at you” album) – if you simply can’t help but wheeze and breathe heavily out of your mouth while gaming online, move your headset’s mouthpiece slightly up and out of the way, or just turn off the mic unless you have something to say. Capiche?

1) Kills the immersion

Four burly, thirty-something year-old commandos burst into an old warehouse. They are heavily armed. “Looks clear, “ one announces to the others as they begin fanning out in an obviously battle-tested search formation. “All clear on this side,” says the bearded commando in the red beret. “Nobody’s in here boys,” the M-16 wielding, blue-camouflaged commando grumbles, as the team reassembles near the center of the warehouse. Suddenly, a fifth commando rushes in the room and approaches the others. His countenance is lined with numerous battle scars and the etched lines of somebody in their fifties. His face a stony mask, he turns to everyone and says in the piercing voice of an nine year-old, “HEY YOU GUYS SEE FAMILY GUY TODAY—HAHA WTF MY CAT JUST FARTED!” Immersion…killed. One could argue that minus the whining kids and foul mouthed idiots, voice chat actually adds to the immersion, but, really, when was the last time you played a game with random people online and didn’t encounter one or the other?

So, yeah, voice chat sucks

In Japan, most people don’t even use voice chat. Those that do enter into a lobby and offer up a respectful “Yoroshiku Onegaishimasu” (loosely translated to, in this situation - “let’s have a good match”). In games, such as BlazBlue, in which they can play against British and American gamers, many Japanese create lobbies with “No Voice Chat” restrictions. Can you really blame them? Over the years, voice chat has become increasingly more annoying as more and more sore losers, mouth breathers, food munchers, and immersion killers flood PSN and Xbox Live. For every match played with respectful, non-moronic gamers online, you’ll probably play three or four against people who fall into one of the above categories. So here’s to taking a step back (technologically speaking) with USB keyboards and wireless keypads, whilst simultaneously moving forward several steps in terms of pure online gaming enjoyment – because, after all, caps lock ragers are far less annoying than their potty-mouthed, headset-wearing cousins.

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About the author

Picture of Josh Kramer

Josh Kramer is a Senior Staff Writer at Thunderbolt, having joined in May 2003. An avid gamer for nearly three decades, Josh likes to balance his more sedentary hobbies with activities like indoor soccer, surfing and weight lifting. Get in touch on Twitter @Joshua_Luke.

Comments

  • Worth

    6th March 2010

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    Great article man!

  • McBen

    8th March 2010

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    Superb article, made me laugh.

  • Jen

    16th April 2010

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    Dude, you obviously need to get laid.

  • eric

    27th April 2010

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    I think the immersion died around the time people started running around with “xXxKillaSkillzxXx” over their heads. If you’re playing an online game and looking for immersion you are, as the internet might say, ‘doing it wrong’

  • Gmg

    29th April 2010

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    PC VOIP is Sooooooo much better! With Programs like Teamspeak and Ventrilo, you dont have to worry about the people on the list!

  • Tyler

    29th April 2010

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    I stick to PC TF2 and I frequent particular servers. Most of what is on your list is actually just XBOX Live shit.

  • Name

    30th April 2010

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    Those would be some good arguments and all, except for the fact that you can mute every one of those people with ease.

    A better title for the article would be “Ten people you should always mute in multiplayer” or something like that.

  • ben

    30th April 2010

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    You didn’t mention that the sound clarity on xbox live is so bad it is almost unusable. Sometimes I just turn off voice chat because I can hardly understand what anybody is saying, and when I can hear them I would much rather not for the reasons explained on this list.

  • JR

    30th April 2010

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    Use the mute button and all these problems will dissappear. If it wren’t for voice chat their wouldn’t be any competetive gaming you tool.

  • Sean

    30th April 2010

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    Without voice chat there wouldn’t be competitive gaming? Are you serious? This is probably the most oblivious comment I’ve ever read.

    You don’t need to hear or converse with anyone else in a game to compete. Hell, you don’t even have to be playing with another person live to compete. Competitive gaming started with the three things: arcades, high scores and leaderboards.

  • Anthony

    1st May 2010

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    Since we’re on the subject of voice chat… http://www.gamefaqs.com/poll/index.html?poll=3897

  • Josh

    1st May 2010

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    Second choice in today’s Gamefaqs poll:

    “Sure, it’s have fun when people can talk.”

    *snicker*

  • me

    2nd May 2010

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    Huh, most of those problems are solved by playing on a good dedicated PC server. People who are troublesome get banned or silenced, end of problem. And then voice chat becomes a very functional thing with occasional friendly breaks.

    But hey, consoles are the future…because they make DRM easy.

  • wolfman

    6th May 2010

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    I’ve really seen a lot of these cons to voice-chat in the past, but I have to say that it is really hard to get by without one sometimes. I used to play BlazBlue when it first came out, and I was really pretty decent at it, so I had some pretty good matches sometimes. Usually after a good match people would want to talk to me, but it’s very hard to carry on a conversation with text chat on a 360 in a reasonable amount of time. With a headset this problem would be greatly alleviated, but I’d most definitely end up way too tempted to explode at sore losers and winners that send me negative, profane messages. I’m not sure if the pros outweigh the cons.

  • Chris

    9th May 2010

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    Number 11, People playing their shit music or worse, singing. I love that, always a winner.

  • Chris

    10th May 2010

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    This is so true I always mute everyone who has voice chat enabled

  • David Larsen

    10th May 2010

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    I hope this is a joke.. I mean, you could take any good thing and then name 10 things that does that it’s not perfect.

  • John Lock

    10th May 2010

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    IF you don’t have a Headset in Socom you will most likely get kicked (Okay, not always but it does happen). Course you’re saying “the game came with a headset!” yes, and no.

  • xino

    10th May 2010

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    all these are possible only on Xbox Live!
    You pay £40 to gain all that.

    while you don’t even experience any of that on PSN, let even, you rarely experience any of them.

    Advice, don’t use headset! Just because headset is free to use, morons think they can take advantage over it!

    i really hate xbox live

  • Jazz

    10th May 2010

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    all of the reasons you just stated are valid reasons why voice chat is fun! I would think it isn’t fun when players think they’re so elite that they can’t talk trash with others.

  • Mark

    10th May 2010

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    YAWN….

  • Addy

    10th May 2010

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    None of this happens on PSN? Now that’s a load of bull. I’m a PS3 fanboy myself but even I can admit we have all these problems and more. Also, I can’t believe music isn’t on the list. People playing music in the background is one of the most annoying things ever

  • Philip Morton

    11th May 2010

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    The article quite clearly says in several places, “Xbox Live or PSN”.

  • Calvin Kemph

    11th May 2010

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    I think Addy was reacting more to xino’s comment than the article?

  • Sam Jackson (nerdboy)

    11th May 2010

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    I love this piece sooooo much.

  • LemonZeppelin

    12th May 2010

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    Haha, yeah, voice chat can be annoying as hell. There are some idiots out there. My brother is a sore winner, though. He used to play FIFA online, win every match, then send a million messages to his opponent, telling the opponent how much he sucks.

    And also, hearing sound effects through someone’s mic is nothing. I used to play games on Xbox Live loads and I’d get 9 or 10 year olds singing, people deliberately playing their terrible music at high volume through the mic, and I’ve even had a guy who was ranting on about how he was a terrorist and how he was going to bomb everyone. Haha.

  • Eric

    19th May 2010

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    Voicechat is extremely good when used with only people you know. Other than that its a crap shoot.

  • Coolege Kid

    23rd May 2010

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    And people still ask me, why after all this time, I never got an Xbox 360.

  • Dizzle

    7th June 2010

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    No mention of the racism and claims to have banged the opponent’s entire female family? Have you even been on Xbox Live?

  • hi

    6th July 2010

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    jen, shut you’re 350 lb ass

  • Guymar Dudikoff

    14th July 2010

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    I know 10 is a nice, round little number, but you forgot two big ones: The Micromanagers and The Unintelligible

    You know, the guys who just CANNOT shut up during a game and have to tell every member of the team what they should be doing, and where they should be doing it every 10 seconds.

    And the other kind is like trying to take orders from Henry Kissinger with a mouthful of potato salad. What is he saying, who is he saying it to? Who knows, we only know whatever that garbled mumbling really is, he’s doing alot of it

  • brewer312

    27th November 2010

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    There is this thing called muting people. It works wonders. and solves most of these problems.

  • Urie

    27th January 2011

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    “Onegaishimasu” is usually transcribed with an “e”, not an “i”. “Oni” means demon, so probably best to avoid that when you’re trying to be formal.

  • Anthony

    5th September 2011

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    The way I read this is that you must have this expereince with console gaming. Unlike consoles PC games have to option of a push to talk button, except Borderlands, which allows you to chat when you want. There are still people who either use a toggle to talk feature or have loud music in the background but with PC it’s far easier to kick someone from the game.
    Console gamers are not the most mature bunch I’ve jumped between console games and PC games, same game, and saw that the maturity levels between the two were significant. Even though people on the Internet like to throw out words like fa**ot and other negative terms people when playing games don’t really use that language.
    Playing on PC doesn’t eliminate these people but there will be far less.

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