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The Top 10 Boss Battles of Last Generation

PS2, Xbox, GameCube feature by Terence Gage, published on Saturday 5th July 2008

Sometimes they’re like a reward, sometimes they’re more like a punishment, but most games feature boss encounters, to some degree, and often they incorporate the most spectacular and memorable parts of said game. Here is a rundown of what we think are ten of the very finest bosses to feature in games on the PS2, GameCube and Xbox:

10. Crimson Helm – Okami

Following the template Zelda has all but perfected over the last couple of decades, Okami is abundant with bosses waiting at the end of dungeons to challenge you and test your Celestial Brush proficiency. Far from the toughest, but arguably the finest of the bunch is this monstrous beast. Coated in flames, heavily armoured and wielding a pair of swords each sizeable enough to eviscerate heroine Amaterasu, this brute’s bark may be worse than his bite but he’s still the most brilliantly-designed and enjoyable boss encounter in a game full of them.

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9. Darth Malak – Star Wars: Knights of the Old Republic

Few things will appeal to a die-hard Star Wars geek more than the prospect of building a lightsabre and duelling with an infamous Sith Lord. And that is exactly what KotOR delivers, after 30 or 40 hours’ of building up the lore and mythology behind BioWare’s surprisingly tangible take on the famous sci-fi universe. Whether you choose the path of the Sith or the Jedi, the adventure is long, rewarding and intricate, and the incentive of squaring up to this Dark Lord was recompense indeed - a villain every inch Darth Vader’s equal.

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8. El Gigante – Resident Evil 4

In a way, El Gigante’s entrance is representative of Resident Evil 4’s assault on the then-stagnating survival horror genre; he (it?) smashes his way in, killing all of the smaller, weaker Ganados, then proceeds to rip up a tree and beat Leon over the head with it. Fortunately Leon has a retort; namely a shotgun, machine gun, grenades, and so on. If you have already completed the game and were lucky enough to afford it, you might even have the excellent Chicago Typewriter or Infinite Rocket Launcher, which would both make short work of even this gargantuan boss.

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7. Dhoulmagus – Dragon Quest VIII: The Journey of the Cursed King

Dhoulmagus was brilliant. Not that he was the principal or the most challenging bad guy, or anything, but his chilling insane jester performance was one to be remembered. Methodically killing without remorse and proving more than a match for the band of four heroes, we arguably haven’t seen an RPG enemy so distinct and clearly deranged since Final Fantasy VI’s Kefka.

Of course, being part of this brilliant and tough game, when you do finally confront him it is an exhausting and difficult battle, only for him to change once defeated and reveal his true, even stronger form (much to your dismay); the demon-esque Ghoulmagus.

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6. Phantom – Devil May Cry

It happens just when you’re getting comfortable with Devil May Cry; just when your skills are reaching the point where you can handle the marionettes with relative ease and élan, along comes Phantom - arguably the hardest boss in the game - to well and truly kick your arse and keep your self-belief in check. In true Capcom fashion, you have to duke it out with the immense molten spider/scorpion hybrid at least two times before it’s defeated, although the first encounter is almost certainly more memorable given (a) the tight confines of the room make the battle very punishing, and (b) it’s the first boss battle in this outstanding game.

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5. Meta-Ridley – Metroid Prime

Just like summer blockbuster movies being crap and Sony executives talking bullshit, you can rely on Metroid antagonist Ridley coming back every couple of games to give interstellar bounty hunter Samus Aran a hard time. Giving you a tantalising glimpse of the winged foe at the beginning of the game (and once or twice thereafter), he makes his re-appearance for the inevitable confrontation right near the end. As ever though, he is no match for the now fully powered-up Samus, and he is defeated yet again, to await his inevitable restoration and return.

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4. The Armoured Minotaur – God of War

Boss battles may have been thin on the ground in God of War, but their incredibly high quality more than made up for it. Anyone could reasonably pick any of the three bosses to fill this slot, but I feel duelling against this magnificent creature was the most exciting and enjoyable battle. Once you’ve spent a while beating on it and ramming huge fiery tree logs into its chest, the armour falls away revealing the fact it’s actually an undead giant armoured minotaur, and you pin the big bastard to a wall for daring to mess with you.

Quite a typical day for Kratos, as it happens.

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3. Ganon – The Legend of Zelda: Twilight Princess

Videogame antagonists rarely come more evil, oppressive and resilient than Zelda veteran Ganondorf. Delivering an epic multi-tiered battle here incorporating Link defending against his foul sorcery, duelling with a massive and fearsome boar-beast, chasing Ganon down atop Epona, and finally, confronting him in a climactic sword fight. With arguably the most memorable encounter between Link and his nemesis, Twilight Princess had an outstanding final confrontation leading up to a wonderful climax, which is easily one of the finest boss battles from any game in the series.

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2. The End – Metal Gear Solid 3: Snake Eater

Rarely has Metal Gear Solid and series creator Hideo Kojima’s genius been displayed better than in your marathon encounter with The End. Resembling something akin to a test of endurance - a cat-and-mouse battle, with subtle and inspired use of your equipment and many more incidental nuances than boss encounters traditionally display; this intense, drawn-out and draining battle against quite literally a near-dead old expert sniper is one of the very best parts of a very good game.

Plus, you get a slow-motion shot of his airborne false teeth once defeated, which is ridiculous yet awesome.

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1. Phalanx; The ‘Sand Dragon’ – Shadow of the Colossus

Boss battles have long been an integral part of videogames, but never before have they been so fundamental to every facet of the story, gameplay and characterisation as with SotC. Twisting traditional values on their head by effectively making your foes themselves the level, as opposed to being restricted to simply end-of-level guardians, SotC comfortably delivers some of the most exciting, epic and memorable battles ever seen in a videogame.

In truth, probably half a dozen of your monstrous opponents from the game could justify a place here, but the sheer sense of scale, airborne speed and imagination displayed in battling your thirteenth colossal foe is enough to elevate it above its contemporaries.

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  • Kelvin

    wrote on Saturday 5th July 2008

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    Interesting list, but Phantom? Man, I think the majority will disagree with you on that one Trig - he was possibly one of the worst bosses of last gen. I'd put Cerberus way above him, and he owned noobs much, much harder. Mua haha! And I see you omitted the portablies =(

  • Anthony Karge

    wrote on Saturday 5th July 2008

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    The End was a maddening fight. I know there's a work-around by changing the PS2 clock, but I toughed it out and did it. After more than an hour on the one fight, I got him done to almost no health and spotted him on the map. I was hiding behind a rock about 10 feet in front of him. He could sense me but couldn't see me. I lobbed a grenade, praying it would hit, and it did. He was dead. I was almost trembling as the grenade was in the air.

  • Tel Gage

    wrote on Saturday 5th July 2008

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    I stand by my choice of Phantom, Kelvin. Maybe it was just because it was quite probably the first time I'd seen a boss of that magnitude and extravagance, but he has a special place with me. I do agree that Cerberus would have been an equally good choice, and he was certainly tougher than Phantom.

  • Firelogic

    wrote on Saturday 5th July 2008

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    Phantom was a great choice that made me say, "Oh yeah!!"

    Dhoulmagus was the one that raised an eyebrow from me though.

  • Tel Gage

    wrote on Sunday 6th July 2008

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    It wasn't so much the battle against Dhoulmagus that I liked, it was just his whole persona and design. There's just something incredibly remorseless and chilling about him.

  • Kobold is Still Alive

    wrote on Sunday 6th July 2008

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    Great article! Only, I have to say at least one of the bosses from Xbox's Ninja Gaiden have to be worthy of this list. :)

  • Kelvin

    wrote on Sunday 6th July 2008

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    Yup, fair enough. Glad to see another Top 10 writer around here, and who better but you Trig =) Might inspire me to start another one up - I was planning to do a similar one… on the top 10 "recurring" bosses ;) but I've been too involved with bouldering lol! Oh yeah, you need to play more Shmups. Totally absent genre.

  • Kelvin

    wrote on Sunday 6th July 2008

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    Oh yeah, I just wanted to say, Darth Malak eh? That was a great "twist" haha! =)

  • Matt Wadleigh

    wrote on Sunday 6th July 2008

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    Happy to see El Gigante on the list. I never ended up beating RE4, but that battle was certainly memorable.

    I guess I'm the odd-man out with The End…I got super-bored of hunting him and let him die of natural causes by setting my PS2's internal clock 7 days ahead. Oh well.

  • Luis Rosales

    wrote on Sunday 6th July 2008

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    They should have at least one boss from FFX.

  • Olive Le Banham

    wrote on Sunday 6th July 2008

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    It's funny how you could've put ten of the bosses off of SotC and you couldn't complain. There are loads I loved from that game, but I think the flying one over that lake was my favourite/ the massive one with the stick/the sand snake.

    :p

  • El Gamer

    wrote on Sunday 6th July 2008

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    OMG The End waz an insane battle
    i thought id never beat him
    i set traps and waited for him wehn he waz waiting for me the whole time nd then had a sniper to the back of my head

  • yoekix

    wrote on Monday 7th July 2008

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    our molten spider in devil may cry is not has hard as it say's, timing withg you jumping/dodging and slashing is all that you need

  • NightRAven

    wrote on Monday 7th July 2008

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    WOAH! you put the end on the list instead of Psycho Mantis. Someone fucked up.

  • Tel Gage

    wrote on Monday 7th July 2008

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    Regarding the omission of Shmups, Ninja Gaiden and Final Fantasy X - I rarely play the former, I only got part way through NGB (just past the first Alma battle) and from what I saw the bosses weren't particularly remarkable, and I only got about 6-7 hours into FFX before I had to give up out of boredom. @ NightRaven - 'last generation'.

  • Buster Hymen

    wrote on Tuesday 8th July 2008

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    No GlaDos? None of this yummy cake for you then…

  • Gozno

    wrote on Tuesday 8th July 2008

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    What, no Super Mario World bowser battle? :)

  • Nick

    wrote on Tuesday 8th July 2008

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    nice list, my only disagreement is for Okami, I thought that Ninetails was the funnest boss.

  • Bart

    wrote on Tuesday 8th July 2008

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    Last generation, guys. As in, PS2, Gamecube, Xbox. So Super Mario World is out, Gozno.

  • Scambl

    wrote on Wednesday 9th July 2008

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    One problem with the list, no Psycho Mantis.

  • Scambl

    wrote on Wednesday 9th July 2008

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    And, in my defense, MGS the Twin Snakes was released on Gamecube and it was a remake of MGS 1.

  • rumbo

    wrote on Wednesday 9th July 2008

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    yeah, but that doesn't really count. It wasn't as awe-inspiring a second time around.

  • Anon

    wrote on Wednesday 9th July 2008

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    One of my favourite boss battles was Sephiroth in Kingdom Hearts… certainly the most interesting fight of the game imo…

  • Randie

    wrote on Wednesday 9th July 2008

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    Another thing that was awesome about The End, was that you could save the game when the duel starts, just wait a week, or set your system clock forward, and when you load your game he'll have died from old age. All assuming you didn't hit him the first time you got the chance.

  • DefineKThyne

    wrote on Thursday 10th July 2008

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    Yeah, Agreed. Psycho Mantis was an amazing boss fight, especially with the whole Telekinesis and Mind-Reading stuff. He might not have been the most challenging boss, but he deserves a spot here, even if only as an honorable mention.

  • Matt Wadleigh

    wrote on Thursday 10th July 2008

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    The Psycho Mantis battle first occurred ten years ago on the PlayStation One. That generation is gone. It doesn't matter if the game was re-released on the GameCube or not. The battle was old news by then and not that impressive. It does not deserve mention on this list.

  • MIke

    wrote on Sunday 13th July 2008

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    What about Melbu Frahma from The Legend of the Dragoon??

  • Matt Wadleigh

    wrote on Sunday 13th July 2008

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    Wasn't that game on the original PlayStation?

  • sanjian

    wrote on Wednesday 16th July 2008

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    Just had to drop a shout out for 2 unforgettable rpg boss battles:

    1) Sephiroth (marathon boss battles at the end of FF7 were great)

    2) Lavos from Crono Trigger… There was an alternate ending which allowed you to face Lavos 1 v 1 at the very start of the game. It was a tough tough battle with only 1 toon, and a great bonus event from the game makers.

  • jester

    wrote on Wednesday 16th July 2008

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    what about Alma in Ninja Gaiden for Xbox? she was the hardest effing boss around.

  • coop

    wrote on Wednesday 16th July 2008

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    just about any boss in Ninja Gaiden is worth being in this list. Especially on hard/very hard mode.

  • Vorime

    wrote on Thursday 17th July 2008

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    "What about Melbu Frahma from The Legend of the Dragoon??"

    I've got to agree, amazing game. Unfortunately it doesn't fall into the category of PS2/Xbox/Gamecube, though.

  • Bilal

    wrote on Thursday 24th July 2008

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    Oh man you totally forgot a boss that has had me stuck for ages.
    Dr. Cid from Final Fantasy XII he's extremely annoying even your strongest attacks won't affect his little "toys" I've beat almost all the bosses you listed and beat all of shadow of the colossus (the boss you listed there was one of the easy ones, the hardest one I would have to say would be the first.)

  • Sleepwalker

    wrote on Monday 28th July 2008

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    how was the first colosai the hardest?
    also while i agree that gannondorf from Twilight princess was a cool battle, it was too easy to deserve a spot on the list… i think the motorcycle chase, followed by battle of shagohod from MGS3 should be added

  • Tel Gage

    wrote on Sunday 3rd August 2008

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    Sleepwalker, I did enjoy the battle against the Shagohod/Volgin in MGS3, but I really wanted to keep the choices to one per game, else I would have added more from MGS/SotC and perhaps the God of War games.

  • Kal

    wrote on Monday 4th August 2008

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    You forgot GLaDOS from Portal. Voted as both best character(Gamespot, gamespy, official xbox magazine)and the most memorable villain(GamePro).

    I was quite sad that I had to kill GLaDOS, but she(it?) was going to gass me. And she incinerated my cube!

  • Craig

    wrote on Monday 4th August 2008

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    Last generation, Kal.

  • ep

    wrote on Tuesday 12th August 2008

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    Great list. Great battles. Almost every battle from Shadow of the Colossus was highly memorable in my opinion.

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