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Xbox gets Samurai Warriors

The recently released PS2 KOEI military action game, Samurai Warriors, has been confirmed to be in development for the Xbox. Similar to KOEIís own Dynasty Warriors series, Samurai Warriors pits you against hordes of enemies on a dynamic battlefield, but the setting has been changed from ancient China to a dramatized version of 16th century Japan. KOEI is one of the few Japanese developers that seem eager to bring titles over to Microsoftís game machine, so hopefully they continue to do so long into the future.

Here is the official KOEI press release:

KOEI Corporation, the premier brand for console-based strategy and simulation games today announced that it is publishing SAMURAI WARRIORS for the Xbox video game system from Microsoft. The title is slated to ship to North American retailers this Summer.

Set in 16th century Japan, the fall of the Ashikaga Shogunate caused a series of major wars between individual warlords vying for power. This era in Japanese history became known as the Sengoku or “warring states” period. SAMURAI WARRIORS reveals the stories from this dramatic era and combines it with the Tactical Action excitement for which KOEI has become known.

Gamers can play as the heroic Yukimura Sanada or other legendary warriors including the powerful Nobunaga Oda, and the mysterious ninja, Hanzo Hattori. Their quests will take players to the sprawling Japanese battlefields of Okehazama and Kawanakajima and inside the embattled walls of Osaka Castle. Through 90 stages of epic battles, players will come face-to-face with gun-toting troops, echelons of ninja, and deadly kunoichi (female ninja).

SAMURAI WARRIORS features a new Active Mission System, or AMS, that triggers distinct missions during battle. With 500 variations, the series of missions is unique with each play. The new Auto-Formation System, or AFS, dynamically generates castle levels offering a new experience with each play. With the gameís RPG-style Character Skills System, players can enhance a characterís abilities as they progress through the game.

The author of this fine article

is a Senior Staff Writer at Thunderbolt, having joined in May 2003. Get in touch on Twitter @Joshua_Luke.

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