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Wireless DS

Japanese website Mainichi Interactive’s interview with Nintendo president Saturo Iwata is the strongest indication yet that Nintendo’s baffling goggle-eyed DS handheld will boast wireless networking.

“The innovative machine has a short-range networking capability,” Iwata said. “It will introduce a refreshing new experience if it’s played by one person alone, but we’re hoping that it will be even more fun when it’s played with multiple players.”

While he didn’t specifically mention wireless connectivity and “short-range networking capabilty” could conceivably mean wires, this would be disingenuous even by Nintendo’s enigmatic standards. Mainichi Interactive’s reporter also asserts a wireless connection.

As ever, Iwata used the interview to play graphical doom-monger. “Games have come to a dead end. Creating complicated games with advanced graphics used to be the golden principle that led to success, but it is no longer working.

“The biggest problem is that developers need to satisfy the core gamers, who want games with more volume and complexity, while they also need to satisfy average users, who don’t have as much knowledge about games. The situation right now is that even if the developers work a hundred times harder, they can forget about selling a hundred times more units, since it’s difficult for them to even reach the status quo. It’s obvious that there’s no future to gaming if we continue to run on this principle that wastes time and energy. Nintendo is called ‘conservative’ and ‘quiet’ nowadays, so we hope to show our existence as an innovator to new styles of entertainment.”

To round things off, Iwata issued an uplifting rallying call ahead of the machine’s E3 unveiling. Or, at least, he tried to. “It is a unique machine, so not everybody will understand it right away. There might only be 10 to 15 people applauding during its unveiling at E3, but they’ll understand it once they touch it. At the least, it should serve as a hint towards our next-generation console.”

Next-gen console, eh? How many screens will that have then? 12?

The author of this fine article

is a Senior Staff Writer at Thunderbolt, having joined in June 2002.

Gentle persuasion

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